Optionals & SituationalsOptional
Items in this category aren't part of the core build, and do not have any form of left to right priority. They are all useful in their own ways, and got annotations for you to understand why to pick them and what they do. You can pick them to experiment and make your very own build!
Headshot Booster
Increases your poke potential |Can be sold for a slot|
Weakening Headshot
Lower bullet resistance means more melee damage. |Upgrade into: Crippling Headshot|
Opening Rounds
More damage with your gun & Alt-Fire, but also Puddle Punch (3). |Can be sold for a slot|
Recharging Rush
Melee hits (Along with Puddle Punch) can trigger this! Meaning you get a charge back after a Puddle Punch (3)! Useful to bait parries and get a charge back easily.
Fleetfoot
Use this to do some Heavy Melee Cancels! After starting a heavy melee, activate Fleetfoot to cancel it! This will allow you to trick your opponent.
Slowing Bullets
Only 4 shots are required to slow down your enemy. |Upgrade into: Weighted Shots|
Mystic Shot
An increased in burst damage, especially when used with Express Shot. Both share the same cooldown!
Kinetic Dash
More fire rate but also one more stamina!
Heroic Aura
Do not get this item if someone else on your team has it. It doesn't stack. Very useful for teamfights to buff your whole team!
Shadow Weave
Roam around with ease, but also jump unexpected people with nice bonuses!
Hunter's Aura
More shredding to get the upperhand during close range fights.
Weighted Shots
More damage, a strong slow, and some debuff resist but mind the negative stats!
Toxic Bullets
If you are facing a lot of healing and tanky enemies, such as: Shiv, Abrams, Silver, Mo&Krill, Victor, and more.
Point Blank
More damage with your gun and Puddle Punch (3). Make sure to walk close to your enemies!
Ballistic Enchantment
Way bigger Puddle Punch (3), which makes it even more of a threat during teamfights.
Hollow Point
Some resist shredding, and damage, but only at high health. Thankfully, Lifestrike will keep you topped up! Puddle Punch (3) does not trigger this, so make sure to shoot the enemy!
Berserker
The more damage you take, the stronger you'll get. This increases your melee damage!
Crippling Headshot
If you want to help your team deal more damage, while also reducing the enemy's healing. This works great against Victor!
Frenzy
When facing a lot of debuffs.
Spellslinger
Use Puddle Punch (3) to stack it! The fire rate gain and reload speed should make you able to deal with any enemy.
Sprint Boots
The out of combat regen will help with sustain, while the sprint speed can help you move around to get boxes! |Upgrade into: Trophy Collector|
Extra Stamina
More stamina! |Upgrade into: Stamina Mastery|
Battle Vest
Sustain, survival, fire rate and damage! You can buy a different Tier 2 Vitality item instead. |Can be sold for a slot|
Debuff Reducer
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more. |Upgrade into: Spellbreaker|
Enduring Speed
More move speed, and also regen! |Upgrade into: Juggernaut|
Return Fire
Send back some of the damage you take. Useful when facing gun-oriented heroes.
Guardian Ward
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|
Trophy Collector
If you tend to rack up kills & assists, this will help getting more souls.
Restorative Locket
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies. |Can be sold for a slot|
Rescue Beam
If you want to be more of a Support. You can pull an ally who is in The Cube (2).
Stamina Mastery
A lot more mobility!
Fortitude
This means you don't have to go back to base to heal!
Bullet Resilience
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)
Healing Tempo
A lot of fire rate whenever you use your Cube (2) or use Lifestrike.
Mystic Burst
More poke with Splatter (1) but only at T1 or above. |Upgrade into: Tankbuster|
Bullet Resist Shredder
Splatter (1) and Spirit Snatch will trigger this. Allowing you to deal more damage with your melee or gun. |Can be sold for a slot|
Cold Front
Extra burst of damage but requires you to be up close. |Upgrade into: Arctic Blast|
Arcane Surge
To boost Splatter (1), Cube (2) and Goo Ball (4), but also get extra mobility. |Can be sold for a slot|
Torment Pulse
Consider Scourge instead. Will help you deal extra damage when in melee range.
Boundless Spirit
More damage. Makes your entire kit stronger. The 15% Spirit increase works with Spirit Snatch.
Spirit Burn
Anti-Healing and Extra Burst. Easily triggered by your burst damage. |Replaces Healbane in Late Game|
Mystic Reverb
Extra burst potential, along with a strong slow and lifesteal when using Splatter (1).
Arctic Blast
More damage. A strong burst of damage that interrupts movement. If you tend to be close enough to your target, this can help a lot.