CELESTE ( LIGHTBRINGER )
AP ORDER IS HIGHLY VARIABLE, MINE IS JUST A SUGGESTION IF YOU HAVE NO IDEA WHAT YOU ARE DOING pretend most of your spirit ratios are actually 48-66% higher than displayed (spirit amp on kit)
#Citadel_HeroBuilds_EarlyGameOptional
Extra Stamina
skippable - you can get this if you really like sup stam
Spirit Strike
optional - cheesy spirit shred early game
utilityOptional
Mystic Expansion
if you're not relying on 3 too much you can delay or skip this entirely
burgerboxOptional
Healing Rite
scales better than eregen late
|Optional
PURP GREEN ORANGE
Active Reload
base ammo + move speed + fast reload + fire rate, clearly superior option to kdash outside of overcapping ammo
Spirit Shredder
shred is very good on this hero
Slowing Bullets
i'd put kdash here as an alternative, but this proc rate is too good to pass up as a final option
Spirit Rend
shred upgrade
Ballistic Enchantment
explicitly for 3 range
|Optional
<-- SPIKE CATEGORIES -->
Healbane
lets you play like a gorilla with heal on kill, all your damage is spirit
Restorative Locket
for heavy stam wasters
Enduring Speed
buy vs dash slows - it works additively (bug)
Stamina Mastery
learn how to instant air dash etc to max get value here, otherwise default to warp stone
Counterspell
item is broken vs a lot of big flashy ults, shiv lash etc
Warp Stone
extra tank with 2, generally good item considering your built in mobility
|Optional
individual categories item prio is L-R
Cold Front
extra burst, good synergy with 3 if charged up
Suppressor
vs gun carry heroes
Mystic Vulnerability
shred > spirit UNLESS you are going for a more tanky playstyle
Superior Cooldown
its cdr always good
Greater Expansion
big circles
|Optional
Late Game
Spellslinger
really great for prolonged fights
Boundless Spirit
for spirit tank build
Phantom Strike
gapclose + disarm, can use as engage
Silencer
very good as anti spirit option
Inhibitor
middling option but still good if you end up going spellslinger and ricochet
Spiritual Overflow
probably a good item but it's pvp only - definitely a super late buy
Transcendent Cooldown
this is high prio if you go multiple actives
|Optional
chungus
Dispel Magic
vs knockdown (counterspell wont save ur momentum from that item)
Metal Skin
vs carry players
Bullet Resilience
if somehow metal skin isn't enough
Fortitude
you have bad base hp, this item is a little weak but still worth considering
Spellbreaker
best anti spirit item in the game
Divine Barrier
superior version of dispel magic
Diviner's Kevlar
generally a good item to have as a fight initiator with ult
Plated Armor
vs onhits
Witchmail
for spirit tank build (BUY OTHER RESISTS FIRST)
Juggernaut
vs gun carries or just as a slotlock upgrade (makes you effectively immune to dashslows as well)
Unstoppable
when ppl start buying curse
|
wRecommended Default Core - sell active after spellslinger,
Cold Front
extra burst, good synergy with 3 if charged up