The Bongcloud Opening
The classic 1. e4 e5 2. Ke2 opening, as used by Magnus Carlsen Shred your enemies defenses with your Bishops, lock them down with your Rooks, threaten mate with your Queen in every fight, and never forget to develop your King if you're in trouble Spirit-based utility/damage build - infinite spirit resist shred and insane damage in teamfights. Notation is Nakamura v. Aronian, Dec 01 2018 NOTE: If your 1 is active it WILL NOT prompt you to upgrade it properly, keep that in mind!
#Citadel_HeroBuilds_EarlyGame
Sell priority: Extra Regen > Enchanters/Healbane > Opening Rounds
High-Velocity Rounds
1. e4 - Open with making your gun actually usable
Extra Regen
(Optional) 2. Ke2 - Lane sustain
Opening Rounds
3. d3 - Insane damage on your shots, lets you set up a double bishop nuke
Extra Stamina
4. c3 - You can't restore your own stamina and having 2 is a liability, especially when you're so floaty
Mystic Burst
5. Qc2 - Starting development of your actual pieces, you now deal enough damage to proc this consistently
Mystic Expansion
6. f4 - This improves your bishops to an absurd extent. More squares means more damage.
Enchanter's Emblem
7. e5 - A strong defensive move into spirit comps. Alternatively, replace this with Weapon Shielding into a gun heavy comp (e.g. Vindicta + Haze + Venator + Rat King)
Healbane
8. d4 - Heal cut is easy to spread on Solomon and let's face it, most of your teammates aren't buying any.
Tankbuster
9. Nf3 - We're out of the book now, we've developed our core pieces and we're ready to deal some real damage.
#Citadel_HeroBuilds_MidGame
Can move Spirit Rend earlier!
Compress Cooldown
10. fxe5 - Your ult has an insanely long cooldown and this helps a bit; alternatively, imbue on 2 for extra shielding
Mystic Vulnerability
11. g3 - More shred to stack with your bishops for even more damage.
Stamina Mastery
12. Bg2 - This turns your movement from King to Queen in no time flat. You become significantly more mobile and are now able to effectively kite.
Superior Cooldown
13. Ke1 - You want as much uptime on everything as possible and this gets you there.
Greater Expansion
14. Bg5 - Threaten mate in every fight by making all of your pieces massive and threatening. More squares = more targets hit.
Spirit Rend
15. g4 - Even more spirit shred and your gun spike means you can do even more damage. Spam headshots on tanks late game for maximum throughput.
Mystic Slow
16. Nbd2 - Pin all their pawns in place by reapplying this constantly.
Spirit Resilience
(Optional) 17. Bf1 - Most teams are going to hit you with more spirit than anything, replace this with a different 3200 if needed.
Escalating Exposure
18. Rxf1 - You have so many bishop moves at this point that you'll max this out in no time.
Lightning Scroll
19. cxd4 - Your ult has 5 chances to actually hit someone, meaning you're almost always going to land a stun that leads into your next Queen hit for insane damage.
#Citadel_HeroBuilds_LateGame
Not L->R, ordered in terms of how often you'll be buying these.
Witchmail
20. Qd3 - This is a strong anti-spirit item AND improves your cooldowns on your combo and sustain abilities.
Spirit Burn
21. b3 - Significantly better late-game anti-heal option that also builds Escalating stacks for you. You can trigger this pretty easily with ult or 2 bishop hits.
Vortex Web
22. Ke2 - Pull them into your queen for a guaranteed stun and a follow-up hit.
Spellbreaker
23. b4 - Even more spirit resist + debuff resist (in case you're being silenced to prevent 2 usage)
Boundless Spirit
24. a3 - Straight up damage.
Divine Barrier
25. b5 - You already have a fairly strong dispel, but this helps with silences and gives you even more ways to save your pawns (teammates).
Refresher
26. a4 - Promote a second queen.
Echo Shard
27. Bxe7 - Imbue on 2 for support, imbue on 3 for evil permaroot teamfight nonsense.
Superior Duration
28. Qxg6 - This doesn't give you extra moves but increases the duration on all your shred, roots, and stuns.
Transcendent Cooldown
29. g5 - Really good if you pick up items with cooldowns - notably Spellbreaker, Spirit Burn, Vortex Web, Divine Barrier. This is the endgame support option.
Diviner's Kevlar
30. Nxd2 - This is used for one reason and one reason only: the Ult CD reduction lets you move the Queen faster. That, and you get a big barrier.
GreensOptional
Eat your veggies.
Enduring Speed
Can be useful against a ton of slows.
Weapon Shielding
Early anti-gun option. You kind of struggle against gun damage, can replace Enchanter's with this.
Counterspell
In case your 2 invuln isn't enough, this is a second option.
Dispel Magic
In case your 2 dispel isn't enough (e.g. Silence), this is a second option.
Bullet Resilience
Brainless anti-gun. Useful into sustained gun damage characters (e.g. Rat King)
Metal Skin
Anti-Haze.
Fortitude
Pure HP option, good if you go jungling.
Juggernaut
One of the best anti-gun items in the game, slowing fire rate is insanely powerful against most gun carries (and some spirit carries too)
Gun Solomon?
His gun is a little insane, here are some solid options to slot in if you find your team a little too spirit-heavy.
Kinetic Dash
Really good slot filler, solves your ammo problems and gives you fire rate, one of the stronger options for early gun.
Titanic Magazine
If you don't want to deal with dash jumps this is the other ammo-solver. Pair with Swift Striker early.
Swift Striker
Extra fire rate, pair with Titanic Magazine and Opening Rounds for your gun spike early.
Mystic Shot
If you're building Spirit and just want some extra damage on your shots in between Bishop moves this is a great choice.
Ballistic Enchantment
Even more squares on Bishops means even more spirit shred. Can also imbue on 4 for teamfight damage.
Headhunter
Solid healing item and extra damage on headshots which are relatively easy to hit.
Sharpshooter
You're going to be quite far away, this is the best raw gun damage item you can get.
Weighted Shots
Your buildup is honestly insane, use this to keep people in place for a 3->4->1->1 combo
Crippling Headshot
The best single-shot shred in the game, this can set up even more damage.
Spiritual Overflow
Empowers all of your other abilities, not super high value but a good hybrid option late game.