
Rem · v93 · Updated 8/2/2026
Tired of playing the game? Tired of having to farm? Or are you just tired? Have your stupid minions do all the work while they get stuck on a wall! Then get Heroic Aura with a dash of Echo Shard and have your stupid PEOPLE minions to do the rest of the work that's left while they only OCCASIONALLY get stuck on a wall!

Golden Goose Egg
800 souls

Mystic Burst
800 souls

Extra Charge
800 souls

Healing Booster
1,600 souls
Left-to-right. Swap Decay for a counter.

Trophy Collector
1,600 souls

Compress Cooldown
1,600 souls

Heroic Aura
3,200 souls

Decay
3,200 souls

Echo Shard
6,400 souls

Opening Rounds
1,600 souls

Fleetfoot
1,600 souls
PICK ONE, IF YOU DARE!

Cursed Relic
6,400 souls

Scourge
6,400 souls

Focus Lens
6,400 souls

Arctic Blast
6,400 souls

Alchemical Fire
3,200 souls

Divine Barrier
6,400 souls
Get this after in any order.

Superior Cooldown
3,200 souls

Transcendent Cooldown
6,400 souls

Superior Duration
3,200 souls

Greater Expansion
3,200 souls

Rapid Recharge
3,200 souls
Buy one of these instead of (or with) Decay if you see more value in it. Swap it for a second tier 4 if you need one later.

Silence Wave
3,200 souls

Restorative Locket
1,600 souls

Slowing Hex
1,600 souls

Knockdown
3,200 souls

Rescue Beam
3,200 souls

Rebuttal
800 souls

Reactive Barrier
1,600 souls

Debuff Reducer
1,600 souls

Disarming Hex
3,200 souls

Dispel Magic
3,200 souls

Vortex Web
6,400 souls
What a coincidence!

Arcane Surge
1,600 souls

Counterspell
3,200 souls

Healing Tempo
6,400 souls

Boundless Spirit
6,400 souls
Make sure to get Indomitable late game!

Spirit Shielding
1,600 souls

Spirit Resilience
3,200 souls

Weapon Shielding
1,600 souls

Indomitable
6,400 souls

Witchmail
6,400 souls

Spellbreaker
6,400 souls
IDIOT

Healing Nova
3,200 souls

Duration Extender
1,600 souls

Mystic Expansion
800 souls
Aim your pillow to reduce your cooldowns (either on players or NPC's) or to briefly stifle enemy movement. You can do damage with it, but it is utility before it is a damage dealer in this build. I don't like spamming helpers on troopers in lane because it gives enemies 50% more souls, but it is useful if you want to gather boxes during laning without leaving your buddy completely alone. After that, use your little buddies to steal ENEMY farms (boxes and sinner's alike), toss them on the trooper with a flag to create easy map pressure, and spam active items while possessing your buddies so they do all the hard stuff for you. When you get Heroic Aura, it's handy to place two helpers on a wave, possess a trooper, pop the aura, and move on. How you traverse the map is up to you. I like to use the tunnels to constantly move between the two side lanes so it's harder for the enemy to keep up with your map pressure. Anyway, Torment Pulse allegedly does damage according to the charts, but it really doesn't feel like it, so I say late game you want to do support and utility, especially with the resistances you grant allies. But there's one problem: the game doesn't keep track of that anywhere, so it's pretty hard to gauge how much impact you have. You'll have to take my word that you are influencing fights and map control substantially, it's just hard to tell. With that out of the way, did you know your 3 also lets you steal the 5-minute buffs and your 4 goes through walls?

Grit
800 souls

Guardian Ward
1,600 souls