
Infernus · v24 · Updated 6/16/2025
Check out carbattery for high mmr infernus gameplay: twitch.tv/buds After ricochet any of the next 3 are fine. Inhibitor helps your team / teamfight the most Divine is very strong for keeping you alive during your ult in and giving you good damage after. Spirtual Overflow might be the weakest of the 3, you'll need an ammo item to support the fire rate buff.

Extra Regen
800 souls

Extended Magazine
800 souls

Enchanter's Emblem
1,600 souls

Rapid Rounds
800 souls

Swift Striker
1,600 souls

Titanic Magazine
1,600 souls
Need Heal?

Healing Rite
800 souls
Left to Right Generally

Bullet Lifesteal
1,600 souls

Spirit Lifesteal
1,600 souls

Leech
6,400 souls

Healing Booster
1,600 souls

Toxic Bullets
3,200 souls

Fortitude
3,200 souls
Left to Right more likely

Ricochet
6,400 souls

Inhibitor
6,400 souls

Spiritual Overflow
6,400 souls

Crippling Headshot
6,400 souls

Infuser
6,400 souls

Spirit Burn
6,400 souls

Mercurial Magnum
6,400 souls

Cursed Relic
6,400 souls

Arctic Blast
6,400 souls

Diviner's Kevlar
6,400 souls

Escalating Exposure
6,400 souls
As needed

Reactive Barrier
1,600 souls

Warp Stone
3,200 souls

Dispel Magic
3,200 souls

Unstoppable
6,400 souls

Metal Skin
3,200 souls

Spirit Resilience
3,200 souls

Bullet Resilience
3,200 souls

Spirit Shielding
1,600 souls
Good not core usually

Suppressor
1,600 souls

Stamina Mastery
3,200 souls

Spirit Shredder Bullets
1,600 souls

Spirit Rend
3,200 souls

Quicksilver Reload
1,600 souls

Improved Spirit
1,600 souls

Opening Rounds
1,600 souls

Cold Front
1,600 souls

Mystic Slow
1,600 souls

Spirit Sap
1,600 souls

Superior Duration
3,200 souls

Duration Extender
1,600 souls

Mystic Vulnerability
1,600 souls

Kinetic Dash
1,600 souls