
Haze · v114 · Updated 8/8/2025
FURTHER FURTHER IMPROVEMENTS 8/7 - Giving us more freedom on the Extra Health upgrade and giving better tools for midgame with Fleetfoot and Toxic Bullets. #gethazeoutofthejungle This build is now fully annotated! Give them a read for insight on timing and use cases.

Rapid Rounds
800 souls

Extra Stamina
800 souls

Extra Health
800 souls

Kinetic Dash
1,600 souls

Extra Regen
800 souls

Healing Rite
800 souls

Restorative Shot
800 souls
QSR on Dagger

Quicksilver Reload
1,600 souls

Swift Striker
1,600 souls

Spirit Shielding
1,600 souls

Fleetfoot
1,600 souls
Annotations!

Slowing Hex
1,600 souls

Slowing Bullets
1,600 souls

Burst Fire
3,200 souls

Toxic Bullets
3,200 souls

Vampiric Burst
6,400 souls

Colossus
6,400 souls

Siphon Bullets
6,400 souls

Healing Tempo
6,400 souls

Silence Wave
3,200 souls

Cursed Relic
6,400 souls

Fortitude
3,200 souls
Read Annotations!

Unstoppable
6,400 souls

Spellbreaker
6,400 souls

Capacitor
6,400 souls

Armor Piercing Rounds
6,400 souls

Silencer
6,400 souls

Glass Cannon
6,400 souls

Dispel Magic
3,200 souls

Divine Barrier
6,400 souls

Ethereal Shift
6,400 souls

Extra Charge
800 souls

Rapid Recharge
3,200 souls