
Bebop · v10 · Updated 10/16/2024
DOUBLE BOMBA IS BACK AFTER BEING REMOVED FROM THE GAME! Feel free to add items as you wish. Scaling makes this build crazy good in late game, but in short and middle-length games it's also decent.
These are laning phase items.

Mystic Burst
800 souls

Mystic Expansion
800 souls

Extra Spirit
800 souls

Spirit Lifesteal
1,600 souls

Extended Magazine
800 souls

Extra Stamina
800 souls

Sprint Boots
800 souls
1 of 2

Extra Regen
800 souls
Bread and butter

Echo Shard
6,400 souls
if enemy buys Ethereal Shift or Debuff Remover

Cursed Relic
6,400 souls
Damage goes up. (Imbue Cooldown on Hook, Everything else on Bomb)

Compress Cooldown
1,600 souls

Tankbuster
3,200 souls

Greater Expansion
3,200 souls

Improved Spirit
1,600 souls

Superior Cooldown
3,200 souls

Surge of Power
3,200 souls

Spirit Shredder Bullets
1,600 souls
Survavability goes up (Select bullet/spirit armour and it's upgraded version depending on what damage type enemy has)

Enchanter's Emblem
1,600 souls

Bullet Resilience
3,200 souls

Spirit Resilience
3,200 souls

Stamina Mastery
3,200 souls

Enduring Speed
1,600 souls
You can additionally change your self-cast settings to become the double bomba yourself. This is another interesting approach and allows you to counter debuff remover and unstoppable. Also gives you more control with who you want to explode.

Phantom Strike
6,400 souls

Majestic Leap
3,200 souls