
Pocket · v1 · Updated 8/1/2024
1 2 2 3 3 1 4 4 2 then either max 1 for the insane heal, 4 if your finding good impact from ulti. New 3 max does not seem strong, but will have to play and test it.

Close Quarters
800 souls

Hollow Point
3,200 souls

Restorative Shot
800 souls

Healing Rite
800 souls

Sprint Boots
800 souls

Extra Stamina
800 souls

Mystic Burst
800 souls

Infuser
6,400 souls
Get ASAP surviving lane.

Mystic Shot
1,600 souls

Cold Front
1,600 souls

Majestic Leap
3,200 souls

Tankbuster
3,200 souls

Enduring Speed
1,600 souls

Healbane
1,600 souls

Decay
3,200 souls

Slowing Hex
1,600 souls
Either Spirit lifesteal route or veilwalker + barriers.

Spirit Lifesteal
1,600 souls

Battle Vest
1,600 souls

Enchanter's Emblem
1,600 souls

Veil Walker
3,200 souls

Dispel Magic
3,200 souls

Ethereal Shift
6,400 souls

Opening Rounds
1,600 souls

Stamina Mastery
3,200 souls

Compress Cooldown
1,600 souls
Usually just whatever feels good.

Diviner's Kevlar
6,400 souls

Escalating Exposure
6,400 souls

Cursed Relic
6,400 souls

Superior Cooldown
3,200 souls

Leech
6,400 souls

Fortitude
3,200 souls

Spiritual Overflow
6,400 souls

Burst Fire
3,200 souls

Hunter's Aura
3,200 souls